Sunday, August 10, 2014

Resources Used in my Milburn Hall Campaign

Had a great time yesterday, running my Milburn Hall campaign for the first time since January.  I had a blast, and my players did as well.

I've always had time pass in-game at the same rate as the real world between sessions, so I started off by letting the players know they'd been hanging around the budding Village at Milburn Hall for six months.  During that time, another 350+ refugees from Cittá had arrived, with most staying at the Village, and the rest heading north to settle down with the Clerics in Kemper Village.  Earlier in the week, I used my old copy of Midkemia Press' "Second Edition of Cities" to generate the two growing villages.

I wanted to start using weather because of the long term plans of the inhabitants of the Shining City to CHANGE the weather... hard to make that seem like a threat if we've never bothered with it!  I had looked at the weather generation tables in my Wilderness Survival Guide, but found it WAY too much work.  Instead, during play, I made use of the "Empire Weather" chart, which proved useful AND simple.  I'll probably go with a little more crunch, but this was a great start!

I introduced a new NPC, Fasu Susalliassa, an Ambassador from the Shining City, and his retinue.  The plan was to have him visit Milburn Hall and be there as a minor but growing threat during the next several sessions... but as always, the players surprised me and dealt with him right away.  Of course, the Shining City itself is still south of Milburn Hall, and sooner or later they'll have to deal with it!  Prepping for the NPC led me to come up with a lot more background data on the city and it's inhabitants, as well as their naming conventions, which frame the culture of the Masked Ones for me and will make future prep work much easier.

I also made use of what my players came to refer as "Satanic amphi-bunnies," the Skwugs I found at "destination unknown."  They were fun to use and my players seemed to like them.  I let them read the description after the session ended, and there was immediate discussion over whether the spit could be used to make potions, and whether a gain in intelligence was worth the risk of a loss of the same.

Love that I have access to the work that others share thru the internet; it makes the execution of ideas (both mine and theirs!) so much easier.  Now, if only I had a secretary to transcribe my words...


  1. One really good resource for relatively simple weather is Lisa Cabala's article in Dragon #137, titled "Weathering the Storms". It's my favorite random weather generation system that I've seen to date.

  2. Thanks, faoladh! I'm looking at that now as well. Hope to create my tables and post them here in the not too distant future.