Tuesday, January 15, 2013

Back to Star Clans

Pulled up my copy of the free .pdf version of Stars Without Number this evening, because I'll be running my Star Clans game Sunday evening, and I wanted to give World Tags a try.  For those not familiar, world tags are simple descriptives of one or two words that can either be chosen or randomly determined and that are used to generate ideas for adventures.  In Kevin Crawford's more eloquent words, "Tags are brief conceptual tropes that set the world off from planets of otherwise similar population and characteristics."  Yeah, what HE said.

Kapu Subsector contains 44 worlds... and I already had notes on 7 of them.  I ended up generating tags for 37 worlds, and will read them over a couple of times before I go to sleep tonight.  Tomorrow, I'll have a pretty good idea how those tags intersect the background story of the sector that I decided on last year, and I'll jot down notes on the 10 or 15 closest to Arden, the player characters' home world.

The recommendation is to note enemies, friends, complications, things and places, and the booklet gives a short paragraph description of each tag, as well as examples of each of the five points for each tag.  Further, it's recommended you choose 2 tags per world; one is two flat, three or more just lead to confusion.  In my case, I stuck with two per world, and I got such gems as, "Restrictive Laws, Freak Weather," "Major Spaceyard, Warlords," "Forbidden Tech, Unbraked AI," "Area 51, Theocracy," and the one my players may like best, "Zombies, Bubble Cities."

Can't wait to see what percolates overnight!

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